This isn’t necessarily a Weiss Schwarz article. It isn’t even necessarily a TCG article. But it is a conconction of thoughts on communities, and the content and resources that keep them alive and propel them forward, so I’ve taken the liberty of posting it here nonetheless. Not like anyone’s there to stop me from posting whatever the hell I want: it’s my website after all.
See this card? I like this card.
It’s unique, it’s funny, it’s a two second power trip of hope for an otherwise very sad Haruhi player. It’s a good card – but I say this today, not necessarily back when it was first released in Japanese.
In an era of Weiss when a fair few Climax Combos are still reasonably deadly even when forced into two or three side attacks (if they can even be forced at all), this is a good card because it poses a credible threat which can be dealt with via game knowledge and good playing. It is a good card because it raises the stakes, and in doing so, also raises the quality of the game being played. It is a good card because it’s a challenge that your opponent can accept.
But what if we’re not in that era of Weiss?
The worst mistake I think you can make in any creative endeavor is to wait until you feel like you’re good enough. Like, if I had done that with this, all of this never would have happened.
~ Adam Ragusea
You might be wondering why I’m starting a TCG post with a quote from a YouTube chef, but if you’re familiar with his channel, you’ll know that when he posted his first videos, he absolutely didn’t expect to be doing that full time years later. And much in the same vein, when I made this blog over 5 years ago, I also didn’t expect that it would stick around this long, much less that it would actually mean something. Over the years, I’ve noticed that people have all sorts of ideas about how exactly the path to successful content looks like, and many of them kinda miss the mark by a long shot. So to satisfy some curiosity and hopefully help out others who want to start making stuff for the Weiss community, I thought I’d make this post to mark the blog’s 5th anniversary. I’ve been planning it for almost a whole year now, and while thinking of the point I wanted to get across the most, I happened to stumble across the above quote – and I knew that was it.
I guess this is part advice, part a self-indulgent trip down memory lane. But if you’ve ever wondered how I started this and kept it alive, or you want to know how you can do the same with your ideas, this is for you!
I’ve been waiting for the right time to write about the role of luck in Weiss Schwarz and guess what, today’s the day! Strap in, grab your waifus, you know the drill – we’re about to see if skill matters in Weiss or if we’re all just a bunch of noobs flipping shiny cardboard around. Continue reading “The Luck & Logic of Weiss Schwarz”
When I woke up today, this was not what I was expecting to write about – and yet, here we are.
Disclaimer: I play both EN and JP, and have no money invested in Sakura whatsoever – so this is as objective as it can possibly be at the moment.
I think I speak for everyone who’s ever as much as touched an English Weiss Schwarz card when I say that the EN side of the game is not what it could be. Unreliable release dates, outdated booster box formats and laughable translation errors are like the damn plague – except that unlike these problems, the plague eventually ended.
However, compared to the Abyssal Fleet and P5 delays, the Konosuba cards literally stuck in pack seals and the high amount of translation errata from the previous years, 2018 seemed to be a decent year for EN. No set got pushed back for half a year, and the errata page wasn’t a shameful overflowing disaster either (at least until the Kantai Euro Fleet traits happened, but that’s another story). The fact that such fundamental things can actually be pointed out as progress for the EN side of the game is kinda sad, but it’s the reality nonetheless. At least it seemed like they were doing something, and then came the announcement of Cardcaptor Sakura: Clear Card!!
This thing. Ask anyone who’s ever played Weiss with me and they’ll tell you that I don’t like this thing. Lucky for me, my locals are mostly full of SAO and idols, so I don’t run into Erens nearly enough to be salty about losing to them – so disclaimer, this post is not a pile of game-losing salt.
Sorry to disappoint.